PLIST to BMP

Looking to turn a PLIST into BMP? Here's the honest answer — and the conversions that actually work.

We can't convert PLIST to BMP — PLIST is a data/settings format, not an image. Here's what actually works.

Why PLIST to BMP isn't possible

1

PLIST isn't an image

A .plist file stores text data — settings, coordinates, lists — not pixels. There's no image inside to extract, and a picture can't be saved as a PLIST data file.

2

A sprite sheet is a pair, not one file

In game development a sprite atlas is a .png image PLUS a .plist that lists each sprite's coordinates. If that's what you need, export both together from a texture packer like TexturePacker or Cocos2d — no single-file converter can build it.

3

Convert the data instead

To move the data itself between formats, PLIST converts cleanly to JSON or XML.

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Format details

BMP is an uncompressed raster format that stores pixel data with no quality loss, producing large files. It is common on Windows.

Full nameBitmap Image File
Developed byMicrosoft
Released1990
Extension.bmp
MIME typeimage/bmp
TransparencyNo

BMP opens in most image viewers and editors on Windows and Mac.

Frequently asked questions

No — PLIST is a data format, not an image, so there's nothing to convert. You can convert the PLIST data to JSON or XML instead.

PLIST is a text-based data format used for app settings and, with a matching image, sprite-sheet coordinates. It isn't a picture.

A sprite sheet is a .png + .plist pair. Use a texture packer (TexturePacker, Cocos2d) to pack or unpack them together; a single-file converter can't.